A tutorial on the new Parallel Synth feature of PixPlant, which allows synchronized tiling of multiple textures. Uses an original photo by Ben Cloward.
This tutorial shows the new paint tools available in the Texture area and the improved clone tool functionality. Uses two photos by Ben Cloward.
A walkthrough of creating 3D maps from a photo in PixPlant. Uses an original photo by Ben Cloward.
This tutorial shows several examples of creating seamlessly tiling textures from seed images. We'll be looking at the tools included in PixPlant to prepare a good seed image, to deal with unwanted image features and to generate at different scales.
The tutorial is split in two parts: part 1 includes some more straightforward images while part 2 deals with harder examples.
Seed images from bencloward.com and burningwell.org.
This second part of the Tiling Textures Tutorial shows some more involved examples of texture tiling with PixPlant. We'll be looking at the included tools to help preparing a good seed image, like the seed wizard and the pattern window as well as the symmetry options. Seed images from bencloward.com, imageafter.com and burningwell.org.
A tutorial about 3D maps editing with the tools included in PixPlant. Because of the screen recording software the 3D rendering you'll be seeing is not very smooth - if you run PixPlant on its own you'll find it much more fluid.
The Tiling texture based on an original brick photo from bencloward.com.
This tutorial shows several aspects of the PixPlant user interface functionality.
Tiling texture based on an original brick photo from bencloward.com.
A YouTube playlist including all the PixPlant tutorials is available here.
The following third-party courses and workshops include PixPlant training or learning materials:
This workshop is intended as an inspiration to enhance the quality of your 3D work. We will present to you advanced techniques and interesting tips and tricks that can help you to create your own beautiful movie scene in 3D, using the open source 3D software Blender. And all of this with reasonable effort. This workshop is intended for Blender users, who wish to improve to more professional standards or even start their own 3D animated movie project.
In this course, Philipp Schmidt is going to give us an introduction to PixPlant while showing us how to make some basic tileable textures. To start this off, we will search perfect reference images which will give us a good base for this, and after a little intro to PixPlant and the process of making the texture tileable, we will use Bitmap2Material which is another powerful program used to create textures on the fly. (...)