This tutorial shows several aspects of the PixPlant user interface functionality.
Tiling texture based on an original brick photo from bencloward.com.
This tutorial shows several examples of creating seamlessly tiling textures from seed images. We'll be looking at the tools included in PixPlant to prepare a good seed image, to deal with unwanted image features and to generate at different scales.
The tutorial is split in two parts: part 1 includes some more straightforward images while part 2 deals with harder examples.
Seed images from bencloward.com and burningwell.org.
This second part of the Tiling Textures Tutorial shows some more involved examples of texture tiling with PixPlant. We'll be looking at the included tools to help preparing a good seed image, like the seed wizard and the pattern window as well as the symmetry options. Seed images from bencloward.com, imageafter.com and burningwell.org.
This tutorial shows the new paint tools available in the Texture area and the improved clone tool functionality. Uses two photos by Ben Cloward.
A tutorial about 3D maps editing with the tools included in PixPlant. Because of the screen recording software the 3D rendering you'll be seeing is not very smooth - if you run PixPlant on its own you'll find it much more fluid.
The Tiling texture based on an original brick photo from bencloward.com.
A walkthrough of creating 3D maps from a photo in PixPlant. Uses an original photo by Ben Cloward.
A tutorial on the new Parallel Synth feature of PixPlant, which allows synchronized tiling of multiple textures. Uses an original photo by Ben Cloward.
A third-party tutorial by Chipp Walters on generating textures and integrating into Unity.
Third-party tutorial in Spanish language by Paul Roman on using PixPlant generated maps inside Unreal Engine.
A third-party tutorial by Quad Damage which uses PixPlant to create a rock 3D texture.
A YouTube playlist including all the in-house PixPlant tutorials is available here.